Vr Hands Troll Annoy Gui -

public class AnnoySlider : MonoBehaviour

public class UIScream : MonoBehaviour

public class JigglePanel : MonoBehaviour VR Hands Troll Annoy GUI

a) Button Dodges Away public class DodgeButton : MonoBehaviour

public int annoyanceCounter = 0; public UnityEvent onAnnoyanceLevelUp; public void RegisterAnnoyance() annoyanceCounter++; if (annoyanceCounter % 5 == 0) onAnnoyanceLevelUp.Invoke(); public UnityEvent onAnnoyanceLevelUp

public float annoyDistance = 0.05f; public UnityEvent onAnnoyed; private bool isAnnoyed = false; private float lastAnnoyTime;

public class TrollText : MonoBehaviour

private Slider slider; void Start() slider = GetComponent<Slider>(); public void RandomJump() slider.value = Random.Range(0f, 1f);