Vr Hands Troll Annoy Gui -
public class AnnoySlider : MonoBehaviour
public class UIScream : MonoBehaviour
public class JigglePanel : MonoBehaviour VR Hands Troll Annoy GUI
a) Button Dodges Away public class DodgeButton : MonoBehaviour
public int annoyanceCounter = 0; public UnityEvent onAnnoyanceLevelUp; public void RegisterAnnoyance() annoyanceCounter++; if (annoyanceCounter % 5 == 0) onAnnoyanceLevelUp.Invoke(); public UnityEvent onAnnoyanceLevelUp
public float annoyDistance = 0.05f; public UnityEvent onAnnoyed; private bool isAnnoyed = false; private float lastAnnoyTime;
public class TrollText : MonoBehaviour
private Slider slider; void Start() slider = GetComponent<Slider>(); public void RandomJump() slider.value = Random.Range(0f, 1f);