This is not a game for casual players. Themes include coercion, psychological manipulation, non-explicit but implied duress, and a pervasive atmosphere of unequal power. There is no graphic violence in this build, but the emotional violence is constant. Slusiom does not glorify the actions so much as present them as a disturbing puzzle. If you prefer wholesome or equal-footing relationships, avoid this title. If you appreciate dark fiction that explores why people submit, this will grip you.
The current version is undeniably a work in progress. You can feel the skeleton of a larger narrative, and some systems are still creaking under their own ambition. However, what is present is polished, atmospheric, and intriguing enough to warrant a serious look from players who enjoy psychological leverage over pure, immediate lewd content. Under Control -v0.1.22A- By Slusiom
7.5/10 Potential at full release: 9/10
The UI is clean and minimalist: dark greys, small fonts, and a sandbox-style map that lets you choose your next action (eavesdrop, patrol, “invite,” etc.). The version number (0.1.22A) suggests iterative refinement, and indeed, I encountered no major bugs or broken paths. The music is sparse—mostly low, ambient drones—which amplifies the tension rather than distracting from it. This is not a game for casual players
Under Control -v0.1.22A- is a diamond in the rough—sharp-edged, dark, and highly promising. It respects your intelligence by not rushing its kinks, and it respects the genre by treating control as a process, not a button. The current build will leave you wanting more, but that’s a sign of effective writing, not frustration. Slusiom does not glorify the actions so much
Fans of psychological domination, slow corruption, sandbox investigation, and morally gray narratives. Not recommended for: Players seeking immediate lewd scenes, lighthearted romance, or clearly defined heroes.
v0.1.22A Developer: Slusiom Genre: Adult Visual Novel, Sandbox, Domination/Corruption, Psychological Thriller