Steamapi Writeminidump · Limited & Complete
SteamAPI_Shutdown(); }
#include <iostream> #include "steam/steam_api.h" SteamAPI WriteMiniDump
// Simulate an access violation (crash) // In real code, this would be an actual crash; here we manually call WriteMiniDump std::cout << "Simulating crash and writing minidump via SteamAPI..." << std::endl; } #include <
