Star Glitcher Revitalized - Script
private void ResolveGlitch(Constellation glitch) RewardSystem.GiveReward(glitch.Reward); UI.HideGlitchMeter(glitch); Visuals.RemoveGlitch(glitch); activeGlitches.Remove(glitch.Id);
struct appdata float4 vertex : POSITION; float2 uv : TEXCOORD0; ; struct v2f float2 uv : TEXCOORD0; float4 vertex : SV_POSITION; ; Star Glitcher Revitalized Script
sampler2D _MainTex; float _GlitchIntensity; // 0–1, driven by GlitchMeter struct appdata float4 vertex : POSITION