Roblox Noot Noot Script Require ◉ 〈Newest〉

-- Clean up after playing sound.Ended:Connect(function() sound:Destroy() end) end

local NootNoot = require(game:GetService("ReplicatedStorage"):WaitForChild("NootNoot")) -- Example: Play sound when player joins game.Players.PlayerAdded:Connect(function(player) task.wait(1) NootNoot:Play(player.Character or player) end) roblox noot noot script require

local NootNoot = {} -- Sound ID for the classic Pingu "Noot Noot" (replace with your own if needed) local SOUND_ID = "rbxassetid://9126818692" -- Example ID, find a real one on the Marketplace -- Clean up after playing sound

return NootNoot Put a Script inside ServerScriptService or StarterPlayerScripts : roblox noot noot script require

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