In the sprawling, often contradictory tapestry of the Resident Evil franchise, 2023’s Death Island occupies a fascinating liminal space. It is neither the slow-burn, gothic isolation of the Spencer Mansion nor the bombastic, gravity-defying absurdity of Vendetta . Instead, directed by Eiichirō Hasumi, Death Island achieves something more subtle: it is the franchise’s first true action-horror symphony , a film that understands that the two genres are not opposing forces but complementary halves of a single, primal dread.

Where previous CG entries ( Degeneration , Damnation ) often felt like extended cutscenes, Death Island breathes like a thriller. Hasumi, a veteran of Japanese cinema, understands spatial horror. The opening sequence—a haunting, near-wordless prologue at a bio-research facility—is a masterclass in tension. The camera lingers on rain-slicked windows, the wet gleam of a security guard’s flashlight, and the slow, unnatural turning of a head. When the first “zombie” (actually a new, agile variant) attacks, it does so with a feral speed that recalls World War Z , but the framing is pure Jaws : you see the aftermath before you see the creature.

One of the film’s most daring choices is its refusal to turn its protagonists into a well-oiled machine. For the first two acts, they are dysfunctional. Chris operates with cold, tactical rigidity. Jill is paranoid, scanning shadows for traps that aren’t there. Leon quips, but his humor is a shield for profound exhaustion. Claire Redfield acts as the frayed emotional tether, while Rebecca Chambers is the conscience, horrified not by the monsters, but by the human arrogance that created them.

Their climactic fight against the Tyrant-like boss, “Dylan,” is not a triumph of teamwork but a series of desperate, isolated acts. At one point, Leon and Chris are fighting the same enemy in the same room, yet they might as well be on different continents. The film argues that the true horror of Resident Evil is not the T-Virus or Las Plagas—it’s the impossibility of healing together. Each hero’s trauma is their own Alcatraz.

Death Island works because it takes its absurd premise—zombies on the Rock—and plays it with absolute emotional sincerity. It is a film where a grizzled cop, a super-soldier, and a biochemist fight a giant mutant in a helicopter crash, and yet you feel the weight of every punch. In a franchise increasingly fragmented between remakes, spin-offs, and the glorious mess of RE: Village , this modest CG film did something remarkable: it remembered that the scariest prison isn’t made of stone and steel, but of memories that refuse to die.

More Great Couch Co-Op Games, Handpicked for You

Screenshot of: Snipperclips

Resident Evil- Death Island • Fresh & Best

In the sprawling, often contradictory tapestry of the Resident Evil franchise, 2023’s Death Island occupies a fascinating liminal space. It is neither the slow-burn, gothic isolation of the Spencer Mansion nor the bombastic, gravity-defying absurdity of Vendetta . Instead, directed by Eiichirō Hasumi, Death Island achieves something more subtle: it is the franchise’s first true action-horror symphony , a film that understands that the two genres are not opposing forces but complementary halves of a single, primal dread.

Where previous CG entries ( Degeneration , Damnation ) often felt like extended cutscenes, Death Island breathes like a thriller. Hasumi, a veteran of Japanese cinema, understands spatial horror. The opening sequence—a haunting, near-wordless prologue at a bio-research facility—is a masterclass in tension. The camera lingers on rain-slicked windows, the wet gleam of a security guard’s flashlight, and the slow, unnatural turning of a head. When the first “zombie” (actually a new, agile variant) attacks, it does so with a feral speed that recalls World War Z , but the framing is pure Jaws : you see the aftermath before you see the creature. Resident Evil- Death Island

One of the film’s most daring choices is its refusal to turn its protagonists into a well-oiled machine. For the first two acts, they are dysfunctional. Chris operates with cold, tactical rigidity. Jill is paranoid, scanning shadows for traps that aren’t there. Leon quips, but his humor is a shield for profound exhaustion. Claire Redfield acts as the frayed emotional tether, while Rebecca Chambers is the conscience, horrified not by the monsters, but by the human arrogance that created them. In the sprawling, often contradictory tapestry of the

Their climactic fight against the Tyrant-like boss, “Dylan,” is not a triumph of teamwork but a series of desperate, isolated acts. At one point, Leon and Chris are fighting the same enemy in the same room, yet they might as well be on different continents. The film argues that the true horror of Resident Evil is not the T-Virus or Las Plagas—it’s the impossibility of healing together. Each hero’s trauma is their own Alcatraz. Where previous CG entries ( Degeneration , Damnation

Death Island works because it takes its absurd premise—zombies on the Rock—and plays it with absolute emotional sincerity. It is a film where a grizzled cop, a super-soldier, and a biochemist fight a giant mutant in a helicopter crash, and yet you feel the weight of every punch. In a franchise increasingly fragmented between remakes, spin-offs, and the glorious mess of RE: Village , this modest CG film did something remarkable: it remembered that the scariest prison isn’t made of stone and steel, but of memories that refuse to die.

Screenshot of: Chompy Chomp Chomp Party

Chompy Chomp Chomp Party

Run through a colorful arena and eat other players before you get chomped yourself.

2 3 4 5 6 7 8 Competitive

Available for Windows, Nintendo Switch 2, Nintendo Switch

Screenshot of: Kung Fu Kickball

Kung Fu Kickball

Jump around colorful arenas and kick a ball against the bell of the opposing team.

2 4 Competitive

Available for Windows, macOS, PlayStation 5, PlayStation 4, XBOX Series X/S, XBOX One, Nintendo Switch 2, Nintendo Switch

Screenshot of: OddBallers

OddBallers

Each round is a new type of dodgeball: Grab whatever you can and throw it at your opponents.

2 3 4 5 6 Competitive

Available for Windows, PlayStation 5, PlayStation 4, XBOX Series X/S, XBOX One, Nintendo Switch 2, Nintendo Switch

Screenshot of: All Hands on Deck

All Hands on Deck

You literally need all hands on deck as you solve lightweight puzzles in a colorful cartoon world.

2 Co-Op

Available for Windows, Nintendo Switch 2, Nintendo Switch

Screenshot of: Blanc

Blanc

Guide a fawn and a wolf cub through snowy environments, solve puzzles and tackle the storm.

2 Co-Op

Available for Windows, Nintendo Switch 2, Nintendo Switch

About us

Great couch co-op games are hard to find? Not anymore!

We love couch co-op games. Nothing beats the joy of sitting in the same room, playing some fun games and experiencing the reactions of your friends first hand—especially during a pandemic, when you’re more often at home with your partner, family members or roommates. Sure, online multiplayer modes can be fun, too, but couch co-op has always been the best type of multiplayer games for us.

If you are like us, you play local multiplayer games on a regular basis, either with your kids or your friends. Every platform has some couch co-op classics, like “Mario Kart 8 Deluxe” and “Super Mario Party” on Nintendo Switch or “Sackboy: A Big Adventure” on PS5. While these couch co-op games can be played over and over again, you may want to try something new from time to time. So, where do you find interesting, new titles? Sometimes you get great recommendations from friends, but most of the time you need to do your own research.

Most game stores like Steam, PlayStation/Microsoft Store or Nintendo eShop offer categories for local multiplayer games. However, they either feature just a handful of new games or list thousands of entries. Websites for couch co-op games do exist, but they try to list them all, even the not-so-good ones. Gaming related blogs and magazines write about couch co-op games from time to time, but it’s not their main subject. You probably don’t want to search on the internet for hours and hunt for hidden gems. You want to find great, new games without the hassle. That’s why we’ve came up with the idea for Couch Co-Op Favorites.

We create lists with handpicked couch co-op games—filterable by platform, player number and relevant features. On this website you can quickly find new games which have been tested by people like you. Save time on researching, spend more time with friends and family.

We love couch co-op games

We are a group of friends from Northern Germany. We have a deep passion for couch co-op games and did a lot of research on the subject in our student days. We don’t know all titles, but we certainly know a lot of excellent games for different platforms and audiences. We regularly play games, but we still identify as casual gamers. We believe that not every gaming related site needs to look like it has been made for stereotypical gamers. That’s why we’ve decided to make this site look friendly and approachable.

Our mission is simple: We want to bring joy to people looking for good couch co-op games and we want to support indie developers, too.

We personally test every game

All games listed here are handpicked by us. We’re not paid by developers to feature their games. Developers may send us their games for free, but this doesn’t influence our opinon about these games. If we list a game, we genuinely like it. It’s that simple. No ads, no affiliate links, just good games.

Are you working on a couch co-op game?

If you’re working on a couch co-op game, feel free to send us a short email with a link to your press kit and a few codes. To be able to test a game properly, we use multiple platforms (PC and at least one console, if possible). Currently, we prefer to test on Steam (Windows/Ubuntu) and on Nintendo Switch (EU/Germany). Please understand that we cannot publish a review for every game. As our time is limited, we are unable to test any betas or games in “Early Access”. Additionally, we priotize games which are available on multiple platforms (not Steam only).

If you’re not sure wether your game is “good enough” or if you haven't been feeling very confident lately, please consider reaching out anyway. We are regular people, just like you, and we try to answer every email!

Know a great game or found a typo?

Regardless of whether you’re an (indie) game developer or a fan of couch co-op games, we’d be happy to hear from you. Feel free to send us an email or start a conversation on Twitter! 😊 🎮

Write us:

Follow us: twitter.com/couchcoopfavs

All Categories

Platforms

Stores

Subscriptions

Player Numbers

Categories