Ready Or Not Game 4k Direct
Система трехмерного моделирования
36 лет с вами
16 000 предприятий-пользователей
КОМПАС-3D


Ready Or Not Game 4k Direct

If you have a GPU capable of 60 FPS+ at Ultra settings (RTX 3080 Ti or better) and a monitor that can display 4K HDR at 144 Hz, you’ll get a dramatically richer tactical experience with Ready or Not . For players

| | Settings | Resolution | Average FPS | 1‑% Low | Notes | |--------------|--------------|----------------|----------------|------------|-----------| | RTX 4090 | Ultra (Ray‑trace ON, DLSS 3 Performance) | 4K | 125 | 108 | DLSS 3 eliminates most GPU bottlenecks. | | RTX 4090 | Ultra (Ray‑trace OFF, DLSS 3 Performance) | 4K | 138 | 122 | Small gain; most cost is rasterization. | | RTX 4080 | High (Ray‑trace OFF, DLSS 2 Quality) | 4K | 92 | 81 | DLSS 2 still provides a 30% uplift over native. | | RTX 3080 Ti | High (Ray‑trace OFF, FSR 2 Quality) | 4K | 78 | 66 | FSR 2 helps but not as efficient as DLSS. | | RX 7900 XTX | High (Ray‑trace OFF, FidelityFX Super Resolution 2) | 4K | 81 | 70 | Comparable to RTX 3080 Ti. | | RTX 3070 Ti | Medium (Ray‑trace OFF, DLSS 2 Quality) | 4K | 55 | 48 | Viable for competitive play if you accept medium graphics. | | RX 6700 XT | Low (Ray‑trace OFF, FSR 2 Performance) | 4K | 42 | 35 | Struggles; recommended only for 1440p. |

The game now offers a with support for high‑dynamic‑range (HDR) and DirectX 12. When paired with a modern GPU and a high‑refresh‑rate monitor, the experience can be both visually stunning and tactically demanding.

If you have a GPU capable of 60 FPS+ at Ultra settings (RTX 3080 Ti or better) and a monitor that can display 4K HDR at 144 Hz, you’ll get a dramatically richer tactical experience with Ready or Not . For players

| | Settings | Resolution | Average FPS | 1‑% Low | Notes | |--------------|--------------|----------------|----------------|------------|-----------| | RTX 4090 | Ultra (Ray‑trace ON, DLSS 3 Performance) | 4K | 125 | 108 | DLSS 3 eliminates most GPU bottlenecks. | | RTX 4090 | Ultra (Ray‑trace OFF, DLSS 3 Performance) | 4K | 138 | 122 | Small gain; most cost is rasterization. | | RTX 4080 | High (Ray‑trace OFF, DLSS 2 Quality) | 4K | 92 | 81 | DLSS 2 still provides a 30% uplift over native. | | RTX 3080 Ti | High (Ray‑trace OFF, FSR 2 Quality) | 4K | 78 | 66 | FSR 2 helps but not as efficient as DLSS. | | RX 7900 XTX | High (Ray‑trace OFF, FidelityFX Super Resolution 2) | 4K | 81 | 70 | Comparable to RTX 3080 Ti. | | RTX 3070 Ti | Medium (Ray‑trace OFF, DLSS 2 Quality) | 4K | 55 | 48 | Viable for competitive play if you accept medium graphics. | | RX 6700 XT | Low (Ray‑trace OFF, FSR 2 Performance) | 4K | 42 | 35 | Struggles; recommended only for 1440p. |

The game now offers a with support for high‑dynamic‑range (HDR) and DirectX 12. When paired with a modern GPU and a high‑refresh‑rate monitor, the experience can be both visually stunning and tactically demanding.

8-800-700-00-78
1989 – 2026

© ООО «АСКОН - Системы проектирования»
Все права защищены.

Заметили опечатку?
Выделите текст с ошибкой и нажмите Ctrl+Enter.

Специализированные комплекты