Psnuser.c (2025)

if (psn_login("test@psn.com", "mypassword") == 0) printf("Welcome, %s!\n", psn_get_current_user()->online_id);

psn_sync_trophies(); psn_logout();

#include "psnuser.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> // Static / internal data static PsnUser g_current_user = 0; static PsnSession g_active_session = 0; static int g_is_logged_in = 0; psnuser.c

psn_shutdown(); return 0;

Happy coding (ethically) 🎮

Then implement psn_login to POST to a local test server. Unit test snippet (using assert) void test_login_logout() psn_init(); assert(psn_login("a@b.com", "1234") == 0); assert(psn_is_session_valid() == 1); psn_logout(); assert(psn_is_session_valid() == 0); psn_shutdown(); if (psn_login("test@psn

if (psn_login("user@example.com", "pass") != 0) fprintf(stderr, "Login failed\n"); return; "mypassword") == 0) printf("Welcome