This is still a compromised version. Backgrounds are flat. Fatalities have a 0.5-second audio delay. But it’s playable now—and for Switch fighting game fans, that’s a win. The Verdict | Aspect | v5898 Rating | | :--- | :--- | | Visuals | 6/10 (Was 3/10 at launch) | | Performance (FPS) | 7/10 (Docked), 5/10 (Handheld) | | Load Times | 4/10 | | DLC Stability | 7/10 |
From character select to the “FIGHT!” splash, you’re looking at . On PS5, it’s 3 seconds. This is partly due to the Switch’s aging flash storage, but also poor compression of the Kameo assets. If you’re playing handheld, bring a book. DLC Compatibility: Homelander’s Laser Vision Drops Frames Here’s where 01006560184E7005 gets spicy. The v5898 patch includes data for Homelander (DLC) . Good news: he’s in the game. Bad news: his laser vision supermove drops the framerate to a slideshow (~15 FPS) on the Switch OLED in handheld mode. Mortal Kombat 1 -DLC- -01006560184E7005- -v5898...
If you’re on Switch and Mortal Kombat 1 is your only way to play (no PS5, Xbox, or gaming PC), then v5898 is the most stable the game has ever been. Invasion Mode no longer hard-crashes when you fight a Tarkatan horde. The shop in the Gateway Portal loads instantly. And Krossplay? Still not here, but that’s a network issue, not a patch one. This is still a compromised version
If you’ve been following the Mortal Kombat 1 port for Nintendo Switch, you know the launch was… rough. Skeletal Kameo fighters, blurry textures that looked like vaseline smeared on the screen, and load times that gave you enough time to brew a cup of coffee mid-Fatality. But it’s playable now—and for Switch fighting game
Ermac, however, runs surprisingly well. His floating soul-ball projectiles don’t crash the game anymore (a genuine issue in v5320). Yes, but manage expectations.