Java Midp 2.0 Touch Screen Games Today
(e.g., tower defense, puzzle) Store last tap point and move character toward it.
Record touch down/up positions to detect direction. java midp 2.0 touch screen games
protected void pointerDragged(int x, int y) playerX = Math.min(Math.max(x, 10), getWidth() - 10); int y) playerX = Math.min(Math.max(x
protected void paint(Graphics g) g.setColor(0); g.fillRect(0, 0, getWidth(), getHeight()); g.setColor(0x00FF00); g.fillRect(playerX - 10, playerY - 10, 20, 20); drawBullets(g); // ... bullet management methods } getWidth() - 10)
private void updateGame() // Use touchX, touchY, touching for game logic