Extreme Race Game Unity 🔥 Fully Tested
if (isRacing) raceTimer += Time.deltaTime; UpdateTimerDisplay();
lapCounterText.text = $"Lap currentLap/totalLaps"; extreme race game unity
public static UIManager Instance;
using UnityEngine; using System.Collections.Generic; public class CheckpointManager : MonoBehaviour if (isRacing) raceTimer += Time
void Start()