Extreme Race Game Unity 🔥 Fully Tested

if (isRacing) raceTimer += Time.deltaTime; UpdateTimerDisplay();

lapCounterText.text = $"Lap currentLap/totalLaps"; extreme race game unity

public static UIManager Instance;

using UnityEngine; using System.Collections.Generic; public class CheckpointManager : MonoBehaviour if (isRacing) raceTimer += Time

void Start()