Cs 1.6 Level System Plugin May 2026
public client_disconnect(id)
// Simple bubble sort for(new i = 0; i < count-1; i++) for(new j = i+1; j < count; j++) if(values[j] > values[i]) swap(keys[i], keys[j]) swap(values[i], values[j])
public plugin_end()
// ===== CONFIGURATION ===== new const XP_PER_KILL = 10 new const XP_PER_HS = 5 new const BASE_XP_LEVEL[] = 0, 100, 250, 450, 700, 1000, 1350, 1750, 2200, 2700, 3250 new const MAX_LEVEL = 10
// ===== GLOBALS ===== new g_iLevel[33], g_iXP[33], g_iKills[33], g_iDeaths[33] new g_iVault new g_MsgHUD new g_pCvarEnable cs 1.6 level system plugin
if(!get_pcvar_num(g_pCvarEnable)) return
It includes XP gain on kills, level progression, save/load via SQLite or NVault, and bonuses like health, speed, or damage per level. #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <nvault> #define PLUGIN "Level System" #define VERSION "1.0" #define AUTHOR "YourName" public client_disconnect(id) // Simple bubble sort for(new i
public SaveAllData()