Back in 2018, Maxon released . While it might feel like ancient history in software terms (we are several major releases beyond it now), looking back, R20 wasn't just another incremental update. It was a paradigm shift.
Suddenly, artists had unlimited complexity. You could build a single material that combined noises, gradients, filters, and math—without a single layer stack getting in your way. It was intimidating for traditionalists, but for tech-artists, it was heaven.
If you learned C4D after 2019, you probably take the current node-based workflow for granted. But for those of us who lived through the transition, R20 was the moment the software grew up.