return out;
// CGALWrapper.h extern "C" __declspec(dllexport) float* ComputeConvexHull(float* points, int count, int* outCount); cgal unity
extern "C" __declspec(dllexport) float* ComputeConvexHull(float* points, int count, int* outCount) std::vector<Point_2> pts, result; for (int i = 0; i < count; i++) pts.push_back(Point_2(points[2 i], points[2 i+1])); CGAL::convex_hull_2(pts.begin(), pts.end(), std::back_inserter(result)); outCount = result.size(); float out = new float[2 * result.size()]; for (size_t i = 0; i < result.size(); i++) out[2 i] = CGAL::to_double(result[i].x()); out[2 i+1] = CGAL::to_double(result[i].y()); return out; // CGALWrapper
using System.Runtime.InteropServices; using UnityEngine; public class CGALBridge : MonoBehaviour [DllImport("CGALWrapper")] private static extern System.IntPtr ComputeConvexHull(float[] points, int count, ref int outCount); int* outCount) std::vector<