A stolen I.G.I. prototype, the "Spectre" bioweapon (an odorless, colorless aerosol that induces complete neuromuscular shutdown in 90 seconds), is confirmed to be in the hands of a rogue Russian mercenary, Colonel Arkady Volkov. Volkov plans to deploy it at the UN General Assembly in 14 days. The new joint intelligence task force (MI6, CIA, FSB remnants) has no one to send—their best operatives are either dead, compromised, or politically blocked.
But a ghost remains.
A dark screen. A computer terminal boots up. A familiar I.G.I. 2 mission select map appears – but all the old missions are replaced with one new file: 9 trainer igi 2
LOCATION: NORWAY - SAFEHOUSE 9 OBJECTIVE: EXTRACT TRAINER 9 THREAT LEVEL: CRITICAL PLAYER: ??? A stolen I
Fox stands before the surviving seven (Spike and Rook are KIA). Director Sorensen offers to reinstate I.G.I. with Fox in charge. The new joint intelligence task force (MI6, CIA,
Fox refuses. He looks at Zero.
A disavowed I.G.I. instructor must train nine raw recruits in two weeks to execute a near-impossible infiltration, or a stolen bioweapon will annihilate a capital city.